
ABOUT COURSE
Branding 101 – Mastering Branding with Generative AI is a practical, hands-on certification program designed to equip learners with the skills to build, grow, and scale both product and personal brands using powerful frameworks and AI tools.
Created by experts at SIN School of AI, this course combines the fundamentals of branding with the future-forward capabilities of Generative AI — enabling anyone to become a brand builder, whether you're a student, creator, entrepreneur, or career-switcher.
Through a structured journey across 4 value-packed modules, you’ll learn to define brand identity, create visual elements, design brand stories, and launch full-scale branding strategies using real-world tools like ChatGPT, Kling AI, Canva, Copy.ai, Looka, and more.
Key Learning Outcomes:
Understand the psychology behind successful branding
Build branding kits for both products and personal identity
Craft engaging brand stories and narratives
Design logos, ads, and mockups using AI tools
Create and pitch a complete branding project to clients or investors
Course Structure: Number of Modules – 6
Course Introduction & Instructor Overview
Product Branding Mastery
Personal Branding Blueprint
Brand Storytelling Secrets
Brand Lab – Build, Design & Launch a Real-World Brand
Brand Unlocked – Your Next Chapter Begins
This course isn’t just theory — it’s a complete transformation of how you see, create, and present brands in the digital-first world.
Whether you're looking to launch a business, boost your career, or build a name for yourself — Branding 101 is your launchpad.
BY THE END OF THIS COURSE YOU WILL BE ABLE TO
By the end of this program, you will be able to:
Understand the fundamentals of VR, AR, MR and XR.
Set up a Unity project for VR development.
Configure XR Plug-in Management and OpenXR.
Work with the XR Interaction Toolkit and XR Origin.
Build a basic interactive VR environment in Unity.
Implement VR locomotion, teleportation and snap turning.
Create and configure grabbable VR objects.
Build event-based interactions such as interactive buttons and doors.
Create a functional VR gun and shooting system.
Implement bullet spawning and collision detection.
Create correct and incorrect targets with scoring logic.
Build a random target spawning system.
Add a countdown timer and round-management system.
Display live scores and final game results.
Debug common Unity XR interaction, collider and physics issues.
Build a complete beginner-level Unity VR shooting game from start to finish.
SCHOLARSHIPS AVAILABLE AT SOAI

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Scholarships

Scholarships Available based on Interview Performance
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